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Review

Indiana Jones and the Great Circle exceeds all my expectations

Philipp Rüegg
15/4/2025
Translation: Patrik Stainbrook

Indiana Jones and the Great Circle captures the unique flair of the original film trilogy. The Wolfenstein creators cleverly refrain from turning Indy into a shooting action hero, placing the archaeologist in the foreground.

Note: this review was originally published on 6 December based on the PC version. The game will also be released for PS5 on 17 April.

Sounds uninspired, but it works perfectly. This nostalgic introduction really sucks me in as a fan.

As soon as I re-enact one of the most famous scenes in film history myself, I’m completely captured by Indy fever again. I wouldn’t have thought this possible after the last two films. But for anyone who thinks that Machine Games, the Swedish studio behind Wolfenstein, is only good at copying, the next 15 to 20 hours prove beyond doubt that it can do much more.

A thirst for exploration

For me, the appeal of the films consists of three things: treasure hunting adventures with a pinch of the supernatural. A perfect setting in the early 20th century, when the world was a more mysterious place. And a charismatic hero who, despite the occasional mishap, always has a witty quip to deliver. This is exactly what Indiana Jones and the Great Circle offers.

After a rare artefact is stolen from Marshall College, Dr Jones’ teaching post, Indy embarks on a world tour to get to the bottom of the theft. First stop: the Vatican. It’s one of several larger areas where Indy spends a lot of time. How long depends on how much you lose yourself in side missions.

I almost missed the fact this mission is optional, it seems so well woven into the main story. Fans of thrilling adventures will get their money’s worth. You’re free to decide whether you want to devote yourself to collection tasks, helping the inhabitants or focusing on the main quest.

In typical Indiana Jones fashion, the story’s wonderfully elaborate and full of meaning. At its core, the story concerns Nazis seeking a supernatural artefact promising great power for their war effort – the Great Circle. Indy’s job’s to get ahead of them. In the process, he meets daring reporter Gina Lombardi. With her quick wit, she reminds me a lot of Karen Allen’s character Marion Ravenwood, with whom Indy has the longest-lasting relationship in the films.

Gina’s looking for her missing sister, who just happens to be the world’s best scholar on dead languages. Is there perhaps a connection between her and the Nazis’ endeavour?

Better to grab the bludgeoning objects such as candlesticks, guitars or tool tongs generously sprinkled around and hit my enemies from cover. A snappy quip’s included free of charge.

Compared to those hordes of mindless enemies you have to work through from a remote third-person perspective in Uncharted, I can no longer imagine that anything other than first-person makes sense.

This is also down to Indy preferring to let his fists do the talking instead of alerting the whole postcode with his revolver – even though his blows bang almost as loudly as gunshots. Glorious. Classic, cartoonish 70s and 80s sound effects, just like in the Indy films.

Indy’s iconic whip’s also along for the ride, of course. Either to keep enemies at a distance, to swing across chasms or to activate remote levers.

Another great part of any Indiana Jones movie is supposedly hopeless situations with collapsing ruins from which Indy saves himself at the very last moment. I’ll admit, the pacing can’t quite keep up with the films due to the medium. However, wild chases and funny cutscenes regularly liven up the game.

In one scene, Indy’s antagonists, the slick Emmerich Voss and the aggressive Viktor Gantz, argue about the right course of action. At the end, Voss asks Gantz: «Do you think the solution will suddenly fall on your head?», only to be killed at the same moment by Indy, Gina and a falling ceiling from which the two were secretly eavesdropping. What follows is a slapstick scuffle and an escape through the window, while startled Nazis pepper Indy and Gina with bullets.

Troy Baker contributes to that authentic Indiana Jones feeling. His imitation of Harrison Ford’s extremely accurate. It was a bit stiff at first, but after a while I didn’t even notice I wasn’t listening to the real Ford.

We talk about the game in detail in the latest episode of our Swiss German Tech-telmechtel podcast.

Indiana Jones and the Great Circle is available from 9 December for PC and Xbox Series X/S. With the Premium Edition, you can already play on 6 December. The game was provided to me by Bethesda for PC.

In a nutshell

It doesn’t get more Indiana Jones than this

For 32 years, Lucas Arts’ Indiana Jones and the Fate of Atlantis has been considered the best game adaptation of the legendary film series. This honour now passes to Indiana Jones and the Great Circle. Machine Games succeeds in perfectly capturing the sense of adventure, charm and wit of Harrison Ford’s famous character.

Various games such as Tomb Raider or Uncharted have succeeded as veiled versions of the Indiana Jones template. Now, I can finally experience a good Indiana Jones game as Indy himself.

The game takes me to wondrous places around the globe that I can explore extensively. Its puzzles are creative and varied, and the action is well dosed, never getting out of hand. Indiana Jones and the Great Circle is a thrilling action-adventure title where adventure takes centre stage. One that’s finally worthy of equalling the original film trilogy – I’ll just ignore the other sequels.

This rating is provisional, I haven’t finished the game yet. If my opinion changes, I’ll adjust the rating accordingly.

Pro

  • Captures the spirit of the films perfectly
  • Varied locations
  • Cinematic soundtrack
  • Focus on exploration and puzzles
  • Creative puzzles

Contra

  • Graphics not exactly outstanding

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As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


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